Welcome and enjoy as we Create, Play and Share!

Welcome and enjoy as we Create, Play and Share!

Creating Podcasts for your enjoyment and entertainment~

The Walking dead finale! (No spoilers!)

Wow! Just Wow! I am already Sooooo looking forward to season 8 this Fall!

I wanted to wait to post this so that all my friends who wait till the next weekend to catch up on Tivo/DVR could catch up J

Ok so one of the first thing I have to say is if I wrote my RPG Adventures like the writers have been writing the Walking Dead story since the Saviors joined the series every one of my  players would leave my game table and I would not blame them! 

One bad thing that is really bugging me is that the Saviors are infallible and always in the loop of all the plans against them and the going on’s of all the small groups. For a few seasons now the writers are so over playing the trope of the bad guys having the “perfect luck” in every situation and I’m definitely sick of it!

All in all though it was a great season finale and a powerhouse of emotional wrap up of the season making you want more walking dead and some Talking dead to help get the feels out and see the guests cast on Chris Hardwicks couch!

Plus keep an eye out for Chris Hardwicks new show its going to be a great addition to the Walking Dead off season!

As usual, there are still many questions to ponder as fans embrace next season. Gregory’s intentions for leaving The Hilltop is still unknown. Now that he has been shaken up a bit, curiosity peaks as to what Negan’s next play will be seeing as he had upper hand for quite some time.

 Interesting note over 200 weapons were used by the prop team for the finale! 

Khary Payton as Ezekiel, Cooper Andrews as Jerry – The Walking Dead _ Season 7, Episode 16 – Photo Credit: Gene Page/AMC

 Keep on Keeping on Walking dead!

 -Jim

Adventure outlines and design!

Adventure!

We all have lots of great and creative ideas and one of the hardest things is organizing them, try using this outline to help craft an encounter, adventure or even a campaign story.

It isn’t the solution to making every tale under Paylor, but it should help you, create a proactive narrative and a set up for a satisfying conclusion. Even if your group wanders away from the track, you’ll have a head start in crafting a compelling story!

What’s the issue?

It can be any thing, from crazy cults to mundane invaders! If you’re having problems being inspired that day, just choose a real problem in your life or something from history. The only caveat is that if you choose something trivial, you are setting yourself up to have to work hard to make it meaningful to the players, and if you choose something daunting, you could bog the players down as they struggle to find a solution. Look for a significant problem that can be solved by at least one of the players specialties, in one scene. But you can make anything work.

For Example

  1. The purple dragons egg is missing.
  2. Orc are rampaging across the land.
  3. The fields have been cursed.

Create the Non-Player Characters Who Have The Problem

Keep it simple. This is an adventure; there isn’t going be time to describe their middle name or family line anyway – unless those things are relevant to the problem you created. Just give yourself a few basic aspects to get into the mindset. The rest can develop as you go, or better yet as the players throw out comments!

For Example

  1. A young street rat
  2. A grandmother in the woods
  3. A gender-ambiguous child in danger

Be sure and Describe Why the Problem Matters to the Player Characters

The more important the problem is to the player characters, the more important it becomes to the story an the role playing! Come up with a solid reason why these people care; this has to go double if your problem is trivial. Raise the stakes until it has emotional impact with the players.

For Example

  1. The man the group slayed earlier bought a purple dragon egg, but he never sold it dying before finding a buyer for it. Now the egg begins to hatch in the heroes home town.
  2. Long ago, the grandmother of the player tells a story of how as a young child her younger brother disappeared after similar orcs raided. Tonight, her young grandchildren are visiting.
  3. The child has a secret urban garden that supplies a rare medicine. Unless the plants are pollinated soon, half a dozen people living in squalor – and close personal friends to the group – will die.

Separate the wheat from the chaff

When you’re finished brain storming, look over your choices and descriptions to decide if your problem is still the same as it began. In my missing dragon egg example, the added meaning has revealed the actual problem of the story: the group slayed an evil doer, releasing a complication (a classic story tool used in sequels!). I’ll need to describe why the killings will tie in with the dead villain. The other problems could also be redefined at this stage.

Bring Light to an Obstacle That Holds Them Back

Think ahead to how your PC’s could and should solve the problem. Then decide what is in their way and preventing them from getting to the finish line. What will they struggle against during the Adventure? You definitely want a character-focused story, as they are the stars of your show! This is where you introduce your players to their character arc; just make their first obstacle a personality flaw.

Be Sure to Offer One to Three Attempts to Solve the Problem

I say “attempts” because your PC’s must and will fail here and their and then face the consequences for that failure. Its ok as this builds the fun and excitement and should ramp up the suspense. Perhaps the hero runs down the clock on fruitless measures or causes more damage or consequence. After every attempt, they should be worse off than when they started.

But there’s hope! Give each failed attempt a small step toward the solution. Make sure, as the popular term goes, that the set back lets the Adventure “Fail Forward” It might be a clue, a tool, or a piece of advice that will help your character. That doesn’t mean they’ll recognize it right away. In fact, it’s better if they don’t and one of the best pieces of advice I was ever given is when things slow down: “Someone Kicks in the door and roll initiative!”

Create a Critical Turning Point “What a Twist!”

Now the helpful hints finally click together for the Adventure’s. They have a stunning realization, a clever idea, a fruitful roll of a skill or finally understand a piece of wisdom. This gives them their first opportunity to solve the problem.

If you’re planning an unhappy ending, the Adventure’s realization may be false, out of date or incomplete. Perhaps the hero latches on to the wrong solution to their problem. Regardless, at this point your Players must feel that success is possible.

Show What Happens Next

You’ve brought your Adventure and PC’s to a critical turning point. Now they’ll make a choice that determines their success, and together you’ll narrate the results. Whatever happens, their situation must change.

Go far enough with your narration that your Player’s know what’s coming next. The details might be different, but the direction is clear. This is the big wrap up point, success or failure the Adventure should be forever changed and effects will ripple along the game world. Yes, please make sure your Players feel those ripples wither its free drinks at the Tavern, NPC’s calling them out as heroes or failures and reminders a few adventures down the line.

 

I hope this helps even if just a little in your Adventure designing and all you plot lines get played with glee or an evil glint in your eye!

😀

-Jim

Galaxy at war: Precious Cargo – Chapter Eighteen The Padawans are on a roll

Our Force and Destiny game set in the Clone wars era!
Join us as the Astromech John Tomes, and the Younglings: Balin (Dan), Yalka’von (JJ), Darla (Duncan), and Ted’Na-ugent (Chris) head off into the pirate ship and save their captured Adults!
“You can make an Aim maneuver twice”
“Blowing you both up!”
“If people would write in Common”
“Their cutting us to ribbons”
“Wooah, and were moaning?”
“Don’t do it Dan he’s a Bitc….!”
“Despair is just Story!”
“Tommy’s Back!”
“And that’s why I ran to the grown ups!”
“The Story must be told!”
*NSFM*

 Help support the show at www.Patreon.com/CPPN

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http://www.filmethnography.com/ Support the Kickstarter and geta cool Tshirt!

https://www.kickstarter.com/projects/autismdocumentary/autism-awareness-and-acceptance-ethnographic-docum

D&D Journey of the fifth edition: Season 2 Chapter 45 The Lion roars tonight!

 *NSFW* we had foul mouths this day!

Join Kellie (Sister Solace), Kerrie (Tallyn), Brittany (Stranger #1- the Pirate Barbarian Half Orc), Nicole (‘Stag’- Outlander Druid is now a SPIDER!!), Jess (Hugh Mann) Jaaz (Kriv) and myself as we stave off the Apocalypse!

The Justice of Paylor!

Perfectly in the Pounce range!

 

“She dies in real life!”

“Order of the Stick joke”

“The Justice of Paylor!”

“Perfectly in the Pounce range!”

See more at http://creativeplayandpodcastnetwork.com/

Our other podcast https://creativeplayandpodcastnetwork.podbean.com/

And please listen and support us at https://www.patreon.com/cppn

 

 

http://www.filmethnography.com/ Support the Kickstarter and geta cool Tshirt!

https://www.kickstarter.com/projects/autismdocumentary/autism-awareness-and-acceptance-ethnographic-docum

 

 

 

Guest Blog by John Paul Ried on the the Medford Family Chronicles

Welcome my friend, fellow Game Master and published Writer John Paul Ried!
– Jim
Synopsis of the Medford Family Chronicles
By John Paul Ried
Welcome to the Palamaran Dimension! This is a world filled with medieval kingdoms,
monsters, demihumans, humanoids and bizarre deities. It is truly astonishing that the two most important things in life anywhere are family and love. Here several generations of the Medford family (Oakley was the original peasant name) find themselves dealing with deadly politics, vicious lovers, capricious deities, perverted power lusting wizards, and other maniacal enemies both human and otherwise. Magic and even psionics abound with these stories!

Book 1 – Reckless Ambitions: The Medford Family Chronicles
The beloved, highly respected, and automatically obeyed Palamaran Emperor John
Cardillion IV has died suddenly without naming a successor. He has four very powerful sons, An Arch Cleric, a Fighter, a Wizard and a Merchant Prince (aka thief), who are eager to slay each other and claim their father’s Ruby Throne. Earl Thomas Medford, the former Emperor’s best friend and Commander of the Imperial Guard, has to choose which royal brother to support for the throne and marry his deliciously gorgeous only daughter too.
Meanwhile Earl Medford’s daughter Christina has fallen hopelessly in love with one of
the many imperial guard officers, Nick Armand. Christina and her best friend, Abigail Theosoar, do everything they can to hide this passionate romance. The not-so- simple Palace Gardener, Dr. Andrew Numil, who has his own agendas, discovers Christina’s secret and uses it to his advantage. Abigail Theosoar’s father, former gladiator and tavern owner Robert Theosoar, falls under a terrible curse with politics as the new Lord Mayor of the Palamaran Capitol.
Finally, Professor Oliver Wendell Enalan, a middle-aged Illusionist spellcaster from the
Gamemasters University, finds new psionic abilities within himself as he falls in love with a beautiful Elven refugee Princess. The Gamemasters University, of which Professor Enalan is employed, is dedicated to searching the limitless multiverse for new and exciting games to play augmenting their magical powers. Will Enalan be able to defend the GMU mission and fulfill his destiny? Is the price of ultimate power bitter loveless loss? You shall judge in the e

Book 2 – Capricious Deities: The Medford Family Chronicles Volume II
The Flaming Civil War erupts all over the Palamaran Empire. Now Emperor Thomas
Medford IV discovers his daughters forbidden romance and determines to slay the handsome and popular Nicholas Armand with an honorable, military death. Abigail Theosoar finds herself continually pulled into power plays, spying, and plots while Dr. Andrew Numil continues to manipulate almost everyone. Dr. Numil’s granddaughter, Susan Raintree, tries her best to assist both Arch Duchess Christina and Abigail Theosoar while simultaneously obeying her grandfather’s wishes. The feud between the royal brothers continues with unlikely alliances and general chaotic treachery.
The young boy hero of the Palamaran Empire Neshal Quicksilver faces his undoubtedly
greatest fears as he selects an aristocratic bride. Neshal and Lisa discover young love while almost getting themselves killed. The civil war climaxes in the titanic battle of Grabinth Hills where divine intervention from several deities threaten to destroy thousands of mortals leaving Oliver Wendell Enalan, of all people, to deal with the situation. Nick Armand and his friends, Field Marshal Paul Tenisal and Captain Matthew Theosoar, have to decide between treason and execution while attempting to defend their beloved homes and lovers. With an evil Humanoid invasion fleet expected to arrive within another year thanks to those Elven refugees,
EVERYONE attempts to end the Civil War as quickly as possible with one crisis and disaster after another. How can love and patriotism get so complicated?

Book 3 – A Local Dragon’s Tail: The Medford Family Chronicles Volume III
The sleepy town of Bayton is located on the Eastern Forsaken Island. This is a very good thing as the Western Forsaken Island is supposedly inhabited by the vile and destructive Ancient Purple Dragon Kildarious Sharpclaw. Every 80-120 years or so the evil and vindictive Purple Dragon slays and devours most of the Humans in Bayton leaving the survivors to rebuild and hope for the best. No one but the Dragon knows exactly how many times this has repeatedly happened over the centuries (eleven but who is counting?). Meanwhile the Cunning and Terrifying Ancient Purple Dragon has to face and conquer the two most irresistible and indestructible forces throughout the multiverse: wickedly seductive lust and passionate helpless love. How could this happen? How could her invincible and inexorable personage become enslaved to such petty and ordinary feelings, especially for a simple, uneducated, and boneheaded Human farmer?
These Forsaken Islands, only three to four days sail north from Paladon City, the capitol
of the Palamaran Empire, have to be prepared for an enemy invasion fleet full of evil, disgusting and violent Humanoids such as Goblins, Gargoyles, Ogres, and Trolls. The new Palamaran Emperor Thomas Medford IV sends out Baron Ketra Kelvin with his family with specific instructions. The new Baron must rally the citizenry of Bayton for war, prepare for the expected invasion fleet, and somehow slay or drive away the terrible and titanic Purple Dragon. And you thought your employers were demanding. And will the Palamaran Empire manage to construct its own ocean fleet in time to meet the invaders?
By John Paul Ried
I’m a huge fan on Johns, plus this week you’ll get to hear our interview!
– Jim

PODCASTS AT A GLANCE

Creative play and podcast network: Number of current plays- 11,578 plays.

Our new weekly podcast of Edge of Empire: Sunday night Scoundrels at Tucson Games and Gadgets; set in post a new hope era.

 Ragnarok and Roll: Number of current plays- 20,805

The Groups not been able to make it to game mostly my job killing our gaming schedule, but we’re defiantly thinking talking about how Vikings is something we enjoy!

 DnD Journey of the fifth edition: Number of current plays-  127,001!

Our Adventures have infiltrated the water cult while the Lady Knights of Adventure get deeper in the Castle of the Master! Our newest group the Dark vision Dames will be on our Patreon at the moment but will soon been added to the podcast too with some new voices you will be hearing more of!

Also if you haven’t had a chance please help others find us on iTunes and RPGPodcasts.com by liking and reviewing us on the below links:

iTunes:

D&D Journey of the Fifth Edition

Ragnarok & Roll, a Scion Hero to Ragnarok story

Creative Play and Podcast Network

RPG Podcasts.com:

D&D Journey of the Fifth Edition

Ragnarok & Roll, a Scion Hero to Ragnarok story

Creative Play and Podcast Network

Thank you to our Patreon Patrons!!!!!

 

We’re going to be adding some additional patreon things this weekend so check back soon!

Let us know what you think of our podcasts and please shoot us any suggestions of games you’d like to hear us play.

 

D&D Journey of the fifth edition: Season 2 Chapter 44 Thoughtful and forward thinking

Join Kellie (Sister Solace), Kerrie (Tallyn), Brittany (Stranger #1- the Pirate Barbarian Half Orc), Nicole (‘Stag’- Outlander Druid is now a SPIDER!!), Jess (Hugh Mann) Jaaz (Kriv) and myself as we stave off the Apocalypse!

“Let’s set the boats on fire!”

“We’re not going to split the party are we?”

“I need to more ball Barings”

“Fireball formation…”

 

http://creativeplayandpodcastnetwork.com/

 

https://creativeplayandpodcastnetwork.podbean.com/

https://www.patreon.com/cppn

Sunday Night Scoundrels Episode three: Dead in Space

Join us as we play Fantasy Flights Edge of Empire – Star Wars
 
The Scoundrels are really starting to gear up after our second session (unrecorded but well be drop lots of what happened during the game)
Lady Satori continues using the crew of the Disruptor!
Following information the group gathered the fly off to save the “Womprats Shadow”….
Ovasu Salwa — Twi’lek Smuggler Pilot.
Barck Varjin — The Hired Gun Merc thats sensitve in the Force.
Vashnak Truc — Nautolan Bounty Hunter Assassin.
Grendu Koskit’Sil – the Bothan Slicer.
This is our new Weekly On e shot Edge of Empire games over at Tucson Games and Gadgets Tucson Mall store!

 

“Your done with your shenanigans”

“If he starts his engines he’ll blow up.”

‘I’m going to use the force…”

The Lady Knights of Adventure: episode Sixteen: Modious and the dead Gnome

Join us with our Second group hailing for Tucson Games and Gadgets Ladies Night! The Lady Knights of Adventures, join myself Kellie (Playing the Bard, Kaelyndris Songsmith), Jocelyn (Playing the dusky Warlock Myfanawy Duskwyld), Brittney (playing the Bunnykin, March), Nicole (the Howling Worgen, Gadrial Daygoraruru) and Golda (Playing the Cleric of Nike, Guandis ‘Guan’). 
Resting in the Testing room
I apologize fr the Squeaky chair!
“Modious finds nothing…”
“It’s so hard to be good!”
“A baby dragon eats your legs off…”
“The curse of the dump stat.”
 Help support the show at Patreon.com/CPPN
see more at  http://creativeplayandpodcastnetwork.com/
The Giant Jellyfish monster- the Sky Fish can be found in the “Tomb of Beasts” for 5ed.
 
we digress about the anniversary game we played on youtube here:
https://youtu.be/cDZ7Eqry330?list=PLsWPaNcS-w6anYKUMykAxokMbj9l6reKB

WWWC 6 Panel Getting the Most from Your Cosplay Photography with Paige Gardner

We had an absolute blast at Wild Wild West Con 6 this March! Here is another great panel:

Paige Gardner Hosted on Friday March 3rd, “Getting the best photos of your costume is easy when you learn some simple tips of posing, planning and working with your environment. Explore how to self-style your shots for cosplay photography!”

https://costumeartist.wordpress.com/

Photo by dim horizon - costume by paige gardner costumeart

https://imaginationinternationalinc.com/copic/inspire/beyond-ordinary-cosplay-paige-gardner/?utm_campaign=coschedule&utm_source=facebook_page&utm_medium=Imagination International, Inc.&utm_content=Interview: Paige Gardner of CostumeArt

 

 

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